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CMP 115 ~ Introduction to Desktop Publishing |
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Course Title: Introduction to Desktop Publishing |
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Course Number: CMP 115 Prerequisite(s): CMP 105 |
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Total Hours: 54 Lecture: 54 Lab: Shop: |
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Credits: 4 Required: X Elective: X |
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Credit by Exam Available? No |
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Alternative Learning Opportunities (check one or more) |
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X Does Not Apply Independent Study Off-Campus Experience |
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Prepared by: Randall R. Schmitz Date: January 15, 2004 |
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Catalog
Course Description |
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Implements personal computers, laser and color inkjet printers, flatbed scanners and a variety of layout, drawing and clipart software to produce professional looking documents. Students use desktop publishing to produce newsletters, announcements, business forms, advertisements and a variety of other printed materials. |
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Course Goals (Expected Outcomes) |
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Introduction
to Desktop Publishing incorporates the use of a microcomputer-based system to
produce publication materials--typeset or near-typeset quality text and
graphics on a page. In addition, operating system, word processing,
graphics, and page assembly software is used to complete a process known as
page layout design. Having the latest equipment and software and knowing
how to run the computer, however is not enough to communicate effectively.
The desktop publisher must also organize and arrange information with clarity
and impact, in a way that is both functional and attractive. |
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Introduction to Desktop Publishing is intended for computers users with little or no design background to develop the skills necessary to create attractive, effective printed materials, such as newsletters, advertisements, brochures, manuals, and other documents. |
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Students will study basic principles of layout and design and will be able to describe and define the elements necessary for creating publications in an organized, pleasing, and effecting manner. |
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Students will become familiar with a variety of software that is necessary to complete effective communication using a desktop publishing system. This software will include operating system, word processing, graphics, and page-assembly programs. |
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Course Objectives Outline (Competencies) |
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Course Introduction and Overview Software Overview Classroom in a Book (Lessons 1-6)
The Non-Designer's Design Book (Lesson 1-9)
Classroom in a Book (Lessons 7-10)
The Non-Designer's Design Book (Lesson 10)
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Specific Instructional Materials, References & Text List |
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Classroom in a Book,
Adobe Systems, Incorporated, 2002. |
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Outcomes Assessment and Grading Procedures |
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Lesson assignments & quizzes are worth a total of three hundred seventy points. In addition, there will be ten reading quizzes worth ten points each, and a semester project worth one hundred points. Every assignment submitted for grade, must be computer generated in order to receive credit. Objective and comprehensive mid-term and final exams will be given. Each test is worth 100 points and will be given at the scheduled time only. Satisfactory completion of this course requires consistent classroom attendance and active participation. Time outside of class may be necessary, but certainly should not replace classroom time. The last day for withdrawing/dropping classes with a partial refund is Tuesday, September 24; the last day to drop classes without penalty for failing (no refund) is Tuesday, October 22. |
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90 - 100 | A | |
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80 - 89 |
B | |
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70 - 79 |
C |
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